Model Interactions
Last updated
Last updated
Interaction Types allow you to add special behaviors to your custom models. This means players can do things like sit on a chair model, use a custom furnace, or open storage directly from your model.
SIT: Allows players to sit on the model.
FURNACE: Turns the model into a working furnace.
STORAGE: Gives the model storage capabilities like a chest.
CRAFT: Makes the model act as a crafting table.
ENDER_CHEST: Provides access to the player's Ender Chest.
COMMAND: Executes a command when the model is interacted with.
LIGHT: Create a toggleable light. Right click the model to turn it on and off.
REPLACE_ITEM: Create a replaceable displayed item in model (material must be AIR), will drop item when broken or replaced by another item
Important Note: You can assign only one interaction per model.
There is a ~200 interactive models limit per chunk.
Assigning Interactions: Interactions are assigned to specific parts of your model in Blockbench.
SIT Interaction: The part you assign the SIT
interaction to matters because players will sit on that exact part.
Other Interactions: For interactions like FURNACE
, STORAGE
, etc., it doesn't matter which part you assign them to; interacting with any part will trigger the function.